Difference between revisions of "Future of Advertising in 2020"

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=== Economical Driving Force ===
=== Economical Driving Force ===
* [[Economic Cycle]]
* [[Scale Merit]]
* [[Scale Merit]]
* [[World GDP]]
* [[World GDP]]

Revision as of 19:39, 14 October 2009

Group

Daniela Cateriano
Kensuke Murai
Justin Block
Maggie Zhu
Vinod Nair

Introduction

Advertising in leaders' eyes

I define it as a conversation starter. Interruption doesn’t cut it anymore. In the opt-in world, you either get people talking, to each other or to themselves, or nothing happens.” —Marshall Ross, CCO, Cramer-Krasselt

The definition of advertising has not changed. It still comes down to telling a story about a brand, it’s still about creating ideas that people respond to. But the consumer has changed. They have the power to avoid marketing, and they know it. Brands have to work a lot harder. More than ever, brands have to offer something of value – something truly entertaining, or surprising, thought-provoking or useful. They have to be more generous.” —Albert Kelly, ECD, Fallon

Advertising going forward is about turning big ideas into personal experiences that change/ reinforce both perceptions and behavior.” —Jan Leth, Vice Chairman/Global Digital Creative, Ogilvy & Mather

“First there was a shift away from advertising towards talking about ‘content’ – brand content so good people want to engage with, make their own, share with others, maybe even pay for. And at the time, that felt like a new, fresh definition for what we do – but it’s still fundamentally about making stuff. It’s describing the same old production mentality in a new way, and expanding the palette a bit. Now I prefer to define advertising more simply—just as ‘ideas.’ The currency of our business is, and always has been, great ideas. The strength of our thinking. But now the definition of those ideas is so much broader – and holds more opportunity for agencies than ever before. ‘Ideas’ goes beyond making creative deliverables A, B, C & D to being go-to business counsel to clients at the highest levels. Getting knee-deep in every facet of their business. Bringing ideas for new products and services, opening new selling channels, industrial design and packaging; agencies creating their own products/brands, or taking a financial stake in others. The possibilities for this industry are limitless if we stop focusing on making ads – and get ninja-like at bringing big, bold, game-changing business ideas to our clients at such a relentless pace, they might just cry uncle.” —Jeff Graham, Account Director, Crispin Porter + Bogusky

“Make the truth appealing. You just have more ways to do it now. I still think it’s about finding a big idea based on a fundamental truth about a brand that’s meaningful to the target audience, and expressing it appropriately across multiple platforms.” —Woody Kay, Managing Partner, Chief Creative Officer, Arnold

“An encounter (that includes messages, experiences, etc.) created by a brand in order to generate awareness or build preference.”™ That’s the fundamental purpose. May include experiences, a means of stimulating dialog and social media, an invitation to create user generated content. May appear on TV, the web, mobile or embedded in a blood transfusion (coming soon). But the initiation still is created or stimulated or inspired by the brand advertiser and exists to generate awareness and preference. The purpose and objective have not changed. Just the technology, channels of distribution, options for content and the role of the consumer.” —Edward Boches, CCO, Mullen
“Advertising has not changed since the dawn of time, only the media. I’m sure someone must have written ‘Buy this fine reed basket.’ on a clay tablet.” —Mark Johnson, Chief Innovation Officer Persuasion Arts & Sciences
“Story telling is king. Problem is we sit around like a bunch of dorks talking about which theatre this story is playing in. How many seats. How big the screen is. Whether someone will copy the links and send it to their friends. The Internet is a venue. Not a fucking message. If you can’t express yourself, all you’ve got is a failure of imagination.” —Bill Heater

Research questions

  1. Current State of Advertising
  2. Listing top countries
  3. Top Products
  4. Breakdown of different Media
  5. Dollars/Euros spent
  6. Big players
  7. Demographics
  8. State of World-Wide economy with projections until 2020
  9. History of the industry
  10. What has been "game-changers" in the past?
  11. Current trends
  12. Future Predictions
  13. Future products?
  14. Current Content
  15. Possible substitutes
  16. Macro/geopolitical issues between now and 2020a
  17. What is the future of the print media?
  18. What are the innovations taking place for book substitutes?
  19. What is the projected trend for popularity of live events?
  20. How easily will be product information be accessible to consumers?
  21. Consumers: Will the definition change?

Driving Forces

Technological Driving Force

Political Driving Force

Societal Driving Force

Economical Driving Force

Enviornmental Force

Scenarios

[[]]
Scenario 1: Hyper Personalized age


Scenario 2: Peer to peer review age


Scenario 3: Consumer Privacy takes over the Ad world



System Diagram

Systemdiagram1.png