Difference between revisions of "Potato Eaters Sounds"

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13 4faces16b.aiff 00:19<br>
13 4faces16b.aiff 00:19<br>
14 5faces16b.aiff 00:22<br>
14 5faces16b.aiff 00:22<br>
15 melodiesbounce 00:23<br>
15 melodiesbounce 00:23<br><br>


1 drone1aGainA.aiff 00:12<br>
1 drone1aGainA.aiff 00:12<br>
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26 3of3facesgainA.aiff 00:05<br>
26 3of3facesgainA.aiff 00:05<br>
27 3of3facesgainB.aiff 00:05<br>
27 3of3facesgainB.aiff 00:05<br>
28 3of3facesgainC.aiff 00:05<br><br>
28 3of3facesgainC.aiff 00:05<br>
29 4Bof4facesgainA.aiff 00:05<br>
29 4Bof4facesgainA.aiff 00:05<br>
30 4Bof4facesgainB.aiff 00:05<br>
30 4Bof4facesgainB.aiff 00:05<br>
Line 59: Line 59:
39 5of5facesgainC.aiff 00:04<br>
39 5of5facesgainC.aiff 00:04<br>


try to use gainA files as much as possible. One can use several layers of these without overdoing the total volume level.
Try to use gainA files as much as possible. One can use several layers of these without overdoing the total volume level.<br><br>
 
===material per level===


1. from oillamp to flame - drone 1<br>
1. from oillamp to flame - drone 1<br>

Latest revision as of 23:30, 23 November 2004

General

Starting to look great the sound!

1 drone1_080704.aiff 01:22
2 drone2_080704.aiff 01:02
3 drone3_080704.aiff 00:42
4 drone4-080704.aiff 00:21
5 bellsbounce 00:39
6 pizzlights16b.aiff 01:01
7 1color16b.aiff 00:50
8 2color16b.aiff 00:43
9 3color16b.aiff 01:05
10 4color16b.aiff 00:49
11 colorsbounce 00:52
12 3faces16b.aiff 00:17
13 4faces16b.aiff 00:19
14 5faces16b.aiff 00:22
15 melodiesbounce 00:23

1 drone1aGainA.aiff 00:12
2 drone1bGainA.aiff 00:10
3 drone1cGainA.aiff 00:10
4 drone1dGainA.aiff 00:17
5 drone1eGainA.aiff 00:09
6 drone1fGainA.aiff 00:12
7 drone1gainA.aiff 01:22
8 drone1gainApan.aiff 01:22
9 drone1gainB.aiff 01:21
10 pizzlightsgainA.aiff 00:59
11 bellslonggainA.aiff 00:24
12 bellshortgainA.aiff 00:03
13 bellsshortgainApan.aiff 00:03
14 drone3layer1loopgainA.aiff 00:21
15 drone3layer2gainA.aiff 00:17
16 drone3layer3gainA.aiff 00:13
17 drone3layer4gainA.aiff 00:14
18 1Bof3facesgainB.aiff 00:05
19 1of3facesgainA.aiff 00:04
20 1of3facesgainB.aiff 00:03
21 1of3facesgainC.aiff 00:06
22 2of3facesgainA.aiff 00:05
23 2of3facesgainC.aiff 00:05
24 3facesgainA.aiff 00:17
25 3facesgainC.aiff 00:17
26 3of3facesgainA.aiff 00:05
27 3of3facesgainB.aiff 00:05
28 3of3facesgainC.aiff 00:05
29 4Bof4facesgainA.aiff 00:05
30 4Bof4facesgainB.aiff 00:05
31 4facesgainA.aiff 00:19
32 4facesgainB.aiff 00:19
33 4of4facesgainA.aiff 00:04
34 4of4facesgainB.aiff 00:04
35 5facesgainA.aiff 00:21
36 5facesgainB.aiff 00:19
37 5of5facesgainA.aiff 00:04
38 5of5facesgainB.aiff 00:04
39 5of5facesgainC.aiff 00:04

Try to use gainA files as much as possible. One can use several layers of these without overdoing the total volume level.

material per level

1. from oillamp to flame - drone 1
2. trace lines - drone 1 + bells
3. lights - drone 3 + pizzlights
4. faces - drone 4 + (one by one) 3faces, 4 faces, 5 faces
5. place hands - pizz gliss + 3faces +4faces +5 faces
6. rub color in - drone 4 + 2color + 4color
7. portraits - drone 4 + 1color + 3color
8. finished - 1color +2color +3color +4color

Intro

Flame

1. <drone 1loops. this goes on until stage 3. when you enter close-up of painting, drone 1 fades out, bells fade out, drone 3 fades in.>

Trace the lines

Light the Lamp

3. pizzlights enter once you start playing with the lights.

5th person

4. <drone 3 fades out, drone 4 fades in. you hear '3faces'. separate sounds in order to get the sounds for clicking the faces (i forgot, sorry dicky!) call me when this turns out to be problematic> if '3faces' is still playing at the moment the puzzle is solved, it finishes off without fade. then '4faces' starts after a pause, no fade in necessary. same for 5faces.

Place the hands

Rub through

6. start: just drone4 +2 color, once a good deal of the work, say: a third, done, 4color comes in as well

Portraits

7. drone 4 stays, colors 2 and 4 fade out, once the first portrait has been moved, color 1 starts, when you click on the first portrait which is not supposed to be there, color 3 comes in as well.

Finish

8. drone fades out, all colors together randomly.