Difference between revisions of "Human Computer Interaction"

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== Description ==
== Description ==
Human–computer interaction (HCI), alternatively man-machine interaction (MMI) or computer–human interaction (CHI), is the study of interaction between people (users) and computers. It is an interdisciplinary subject, relating computer science with many other fields of study and research. Interaction between users and computers occurs at the user interface (or simply interface), which includes both software and hardware, for example, general purpose computer peripherals and large-scale mechanical systems such as aircraft and power plants.
Human–computer interaction (HCI), alternatively man-machine interaction (MMI) or computer–human interaction (CHI), is the study of interaction between people (users) and computers. It is an interdisciplinary subject, relating computer science with many other fields of study and research. Interaction between users and computers occurs at the user interface (or simply interface), which includes both software and hardware, for example, general purpose computer peripherals and large-scale mechanical systems such as aircraft and power plants.
The way that we are currently accustomed to interact with computers is really limited. Research is being done in achieving a level of interaction that enable us to use all our senses to communicate with every day intelligent objects.


== Enablers ==
== Enablers ==

Revision as of 22:21, 5 March 2007

Breadcrumbs: The Future of Ubiquitous Computing --> Driving Forces: Technological Forces --> Human Computer Interaction

Description

Human–computer interaction (HCI), alternatively man-machine interaction (MMI) or computer–human interaction (CHI), is the study of interaction between people (users) and computers. It is an interdisciplinary subject, relating computer science with many other fields of study and research. Interaction between users and computers occurs at the user interface (or simply interface), which includes both software and hardware, for example, general purpose computer peripherals and large-scale mechanical systems such as aircraft and power plants.

The way that we are currently accustomed to interact with computers is really limited. Research is being done in achieving a level of interaction that enable us to use all our senses to communicate with every day intelligent objects.

Enablers

Inhibitors

Paradigms

Experts

Timing

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