Economic Trouble in First Life

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2007: Business prosperity

Second life shows an exponential growth as their growth rate more that triples. The continuous presence in the media contributes to the success. Second Life shows its potential in E-commerce. Supermarkets open virtual shopping malls where customers can fill their virtual shopping basket which will eventually be delivered at their real door or are made ready for pickup by the customer. As the presence of businesses in Second Life continues to grow even non-commercial and governments show an increasing interest in Second Life.

World economy shows promising growth rates while unrest in the Middle East slows down. US and British troops prepare for an early withdrawal as popular Iraqi politicians manage to unite the country. China continuous to show a growing interest in the Africa continent and enables for a slight economic growth.

2008: And the bubble grows

Second Life is now a commonly accepted economic market. Most global companies have their businesses represented in Second Life and most of them conduct at least some type of e-commerce in Second Life. The first “virtual businesses” which only exists in Second Life are reported. Wikipedia is ported to Second Life creating a virtual library with almost unlimited resources. In an effort to keep up several search engine companies introduce a Second Life search.

2009: Growth halted

Economy growth halted

2010: Crash!

Depression

2011: Instability

Economy crash

2012: Nuked

Linden Lab closes