Difference between revisions of "Convergence of Telecommunication, Media & entertainment and Information technology"

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'''This page is being edited by Daniel Peters EMBA09. In case of any questions/remarks [mailto:dpeters@mirabeau.nl contact me].
'''!!!!! PLEASE NOTE: This page is being edited by Daniel Peters EMBA09. In case of any questions/remarks [mailto:dpeters@mirabeau.nl contact me].
'''<br><br>
'''<br><br>


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'''Dictionary Definition'''
'''Dictionary Definition'''


The Concise Oxford English Dictionary defines the word Converge as “come together from different directions so as eventually to meet”. There is no explicit common accepted definition of convergence in the economic academic literature. Adapting the dictionary definition to economic terminology would yield something like “merging of markets”. Van Dale, the accepted Dutch dictionary, defines convergence as "samenkomst in een punt", or "coming together in a point".
The Concise Oxford English Dictionary defines the word Converge as “''come together from different directions so as eventually to meet''”. There is no explicit common accepted definition of convergence in the economic academic literature. Adapting the dictionary definition to economic terminology would yield something like “''merging of markets''”. Van Dale, the accepted Dutch dictionary, defines convergence as "''samenkomst in een punt''", or "''coming together in a point''".




'''Technological Convergence'''
'''Technological Convergence'''


Wikipedia defines technological convergence as follows: '''''the tendency for different technological systems to evolve towards performing similar tasks'''''[1]. The term convergence is commonly used in reference to the synergistic combination of voice (and telephony features), data (and productivity applications) and video onto a single network. These previously separate technologies are now able to share resources and interact with each other creating new efficiencies. Source:[http://en.wikipedia.org/wiki/Technological_Convergence Wikipedia]
Wikipedia defines technological convergence as follows: "''the tendency for different technological systems to evolve towards performing similar tasks''"[1]. The term convergence is commonly used in reference to the synergistic combination of voice (and telephony features), data (and productivity applications) and video onto a single network. These previously separate technologies are now able to share resources and interact with each other creating new efficiencies.[1]  




'''Historical Definition'''
'''Historical Definition'''


A working definition, derived from term usage in management practice, would be something like “a confluence and merging of hitherto separated markets, removing entry barriers across the market and industry boundaries”. The popular image used to illustrate this convergence Jonas Lind Page 4 2004-05-08 was three or four circles gradually moving into each other (e.g. Negroponte cited in Brand 1987 and Wirtz 2001). They usually represented IT, telecom, media and consumer electronics. The four industries were expected to merge into one big blob “the converging industries”, in which the old industry barriers were teared down and everybody would compete with everybody (figure below). (Source: [http://www.wireless.kth.se/index1.html Wireless@KTH])
A working definition, derived from term usage in management practice, would be something like “a confluence and merging of hitherto separated markets, removing entry barriers across the market and industry boundaries”. The popular image used to illustrate this convergence Jonas Lind Page 4 2004-05-08 was three or four circles gradually moving into each other (e.g. Negroponte cited in Brand 1987 and Wirtz 2001). They usually represent IT, telecom, media and consumer electronics. The four industries were expected to merge into one big blob “''the converging industries''”. The consequence of this merging would be the breakdown of existing industry barriers and heavier competition between the players in previously seperate industries (figure below) [2].




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'''In Retail''': Convergence is fast becoming the hot issue in the retail sector. Companies are striving to determine how best to exploit the latest technology to create a multi-channel offering, enabling them to reach and transact with customers in a variety of ways, including stores, mail order, e-commerce, interactive television and WAP technology. The need to establish an integrated and “future-proof” technological architecture, with a common sales platform into which all retail channels feed, will be vital to success in the new world of “ubiquitous commerce”. (Source: [http://economist.com/business/globalexecutive/displaystory.cfm?story_id=797185 Economist])
'''In Retail''': Convergence is fast becoming the hot issue in the retail sector. Companies are striving to determine how best to exploit the latest technology to create a multi-channel offering, enabling them to reach and transact with customers in a variety of ways, including stores, mail order, e-commerce, interactive television and mobile technology. The need to establish an integrated and “future-proof” technological architecture, with a common sales platform into which all retail channels feed, will be vital to success in the new world of “ubiquitous commerce”.[3]  


'''In media''': Convergence of media occurs when multiple products come together to form one product with the advantages of all of them. For example, the PlayStation 2 is not only a games console, but also a CD player, DVD player and Internet connector. Mobile phones are another good example, in that they increasingly incorporate digital cameras, mp3 players, camcorders, voice recorders, and other devices. (Source: [http://en.wikipedia.org/wiki/Convergence_in_the_Media Wikipedia])
'''In media''': Convergence of media occurs when multiple products come together to form one product with the advantages of all of them. For example, the PlayStation 2 is not only a games console, but also a CD player, DVD player and Internet connector. Mobile phones are another good example, in that they increasingly incorporate digital cameras, mp3 players, camcorders, voice recorders, and other devices. [4]


'''On the web''': Convergence of Telecommunication, Media & Entertainment and Technology has turned the internet into a multi-functional platform.
'''On the web''': Convergence of Telecommunication, Media & Entertainment and Technology has turned the internet into a multi-functional platform.
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ToDo
ToDo
==References==
[1] [http://en.wikipedia.org/wiki/Technological_convergence Wikipedia Technological Covergence]
[2] [http://www.wireless.kth.se/index1.html Wireless@KTH]
[3] [http://economist.com/business/globalexecutive/displaystory.cfm?story_id=797185 Economist]
[4] [http://en.wikipedia.org/wiki/Convergence_in_the_Media Wikipedia Wikipedia Media Covergence]


==Web Resources==
==Web Resources==

Revision as of 16:12, 12 September 2009

!!!!! PLEASE NOTE: This page is being edited by Daniel Peters EMBA09. In case of any questions/remarks contact me.

Description

Dictionary Definition

The Concise Oxford English Dictionary defines the word Converge as “come together from different directions so as eventually to meet”. There is no explicit common accepted definition of convergence in the economic academic literature. Adapting the dictionary definition to economic terminology would yield something like “merging of markets”. Van Dale, the accepted Dutch dictionary, defines convergence as "samenkomst in een punt", or "coming together in a point".


Technological Convergence

Wikipedia defines technological convergence as follows: "the tendency for different technological systems to evolve towards performing similar tasks"[1]. The term convergence is commonly used in reference to the synergistic combination of voice (and telephony features), data (and productivity applications) and video onto a single network. These previously separate technologies are now able to share resources and interact with each other creating new efficiencies.[1]


Historical Definition

A working definition, derived from term usage in management practice, would be something like “a confluence and merging of hitherto separated markets, removing entry barriers across the market and industry boundaries”. The popular image used to illustrate this convergence Jonas Lind Page 4 2004-05-08 was three or four circles gradually moving into each other (e.g. Negroponte cited in Brand 1987 and Wirtz 2001). They usually represent IT, telecom, media and consumer electronics. The four industries were expected to merge into one big blob “the converging industries”. The consequence of this merging would be the breakdown of existing industry barriers and heavier competition between the players in previously seperate industries (figure below) [2].


ThePopularImageOfConvergence.jpg


In Retail: Convergence is fast becoming the hot issue in the retail sector. Companies are striving to determine how best to exploit the latest technology to create a multi-channel offering, enabling them to reach and transact with customers in a variety of ways, including stores, mail order, e-commerce, interactive television and mobile technology. The need to establish an integrated and “future-proof” technological architecture, with a common sales platform into which all retail channels feed, will be vital to success in the new world of “ubiquitous commerce”.[3]

In media: Convergence of media occurs when multiple products come together to form one product with the advantages of all of them. For example, the PlayStation 2 is not only a games console, but also a CD player, DVD player and Internet connector. Mobile phones are another good example, in that they increasingly incorporate digital cameras, mp3 players, camcorders, voice recorders, and other devices. [4]

On the web: Convergence of Telecommunication, Media & Entertainment and Technology has turned the internet into a multi-functional platform.

Enablers

--ToDo: Elaborate--

  • Technological developments --Elaborate--
  • Consumer demand --Elaborate--
  • Technology/Middleware: the invention of so-many middleware applications can seamlessly bring the three parts together. Realplayer is a good sample.

Cost Savings: companies in these areas tend to integrate as they can share cost in certain perspectives such as acquisition cost of customer

- Globaliztion: such convergence is also driven by globalization.

Inhibitors

--ToDo: Elaborate--

  • divergence
  • consumer demands
  • Law; - government may object to such convergence as it may create monopoly. Microsoft is a good sample.;

Paradigms

Technological convergence will affect not only technological developments and solutions but it will move beyond its technological nature towards markets, industries and corporations. It will remove entry barriers across the market and industry boundaries. Which result in an increasing trend of mergers and acquisitions among corporations within the computer, telecom, consumer electronics and media related industries. As in all other industries, eventually, only a few market players will dominate and set the pace in this converged industry combining computer, telecom, consumer electronics and media related solutions.

Experts

  • Media conglomerates (Time Warner, Telefonica, New York Times, Google, Yahoo, Microsoft, McGraw-Hill Companies, Elsevier, DreamWorks)
  • Technology providers (Cisco, Intel, Vodafone, Sony, Nokia, Motorola, Samsung, IBM, Ericsson )
  • Wireless @KTH

Timing

ToDo

References

[1] Wikipedia Technological Covergence [2] Wireless@KTH [3] Economist [4] Wikipedia Wikipedia Media Covergence

Web Resources