Difference between revisions of "Convergence of Telecommunication, Media & entertainment and Information technology"
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'''This page is being edited by Daniel Peters EMBA09. In case of any questions/remarks [mailto:dpeters@mirabeau.nl contact me]. | |||
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Convergence of Telecommunication, Media & Entertainment and Technology. The Convergence of Telecommunication, Media & Entertainment and Technology has made internet become an multi-functional platform | Convergence of Telecommunication, Media & Entertainment and Technology. The Convergence of Telecommunication, Media & Entertainment and Technology has made internet become an multi-functional platform |
Revision as of 21:25, 10 September 2009
This page is being edited by Daniel Peters EMBA09. In case of any questions/remarks contact me.
Description: Convergence of Telecommunication, Media & Entertainment and Technology. The Convergence of Telecommunication, Media & Entertainment and Technology has made internet become an multi-functional platform
[edit]Enablers: - Save cost: companies in these areas tend to integrate as they can share cost in certain perspectives such as acquisition cost of customer
- technology improvement: the invention of so-many middlewars can seamlessly bring the three parts together. Realplayer is a good sample.
- Globaliztion: such convergence is also driven by globalization.
[edit]Inhibitors: - Law; - government may object to such convergence as it may create monopoly. Microsoft is a good sample.;
[edit]Paradigms: People will think differently, of course. Before convergence people think seperately, that is, what and why. After convergence people will think how instead of what and why.
[edit]Experts:
Sources for additional information about this driving force.
[edit]Timing:
[edit]Web Resources: http://subscriptionnetwork.net/subnetwork/subscribe?cmd=fw&p=show&aid=5044&pid=1009
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