Difference between revisions of "Potato Eaters"
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| '''story bord reference''' || || || || || || || | | '''story bord reference''' || || || || || || || | ||
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| '''interaction rules''' || no interaction || user has to make every invisible light dot visible to complete scene <br> scene auto completes after period of inactivity ||user plays with slider bars to alter light intensity<br> scene auto completes after period of inactivity || <br> scene auto completes after period of inactivity || <br> scene auto completes after period of inactivity || <br> scene auto completes after period of inactivity || to be decided<br> scene auto completes after period of inactivity | | '''interaction rules''' || no interaction || user has to make every invisible light dot visible to complete scene <br> scene auto completes after period of inactivity ||user plays with slider bars to alter light intensity<br> scene auto completes after period of inactivity || user follows highlighted heads in sequence<br> scene auto completes after period of inactivity || user discovers place for hand sketches <br> scene auto completes after period of inactivity || user plays with cursor and paints-in colour <br> scene auto completes after period of inactivity || to be decided<br> scene auto completes after period of inactivity | ||
|- | |- | ||
| '''short description''' || Slow the user down into 1885 <br> Slow fades between title pages in order <br> slow fade into movie oil lamp <br> movie oil lamp fades into cursor flame || Discover the lines of the sketch and how they change with our actions<br> with small cursor as lamp, <br> follow the trail to discover more <br> reward is text and sound with succesful completion of scene|| with small cursor as lamp, <br>play with three lighting effects to discover dramatic oil lamp lighting|| play a musical game by following an ever longer sequence of notes, lighting up one head on the | | '''short description''' || Slow the user down into 1885 <br> Slow fades between title pages in order <br> slow fade into movie oil lamp <br> movie oil lamp fades into cursor flame || Discover the lines of the sketch and how they change with our actions<br> with small cursor as lamp, <br> follow the trail to discover more <br> reward is text and sound with succesful completion of scene|| with small cursor as lamp, <br>play with three lighting effects to discover dramatic oil lamp lighting|| play a musical game by following an ever longer sequence of notes, lighting up one head on the basic morph. then follow this with the cursor<br> surprise effect is to introduce fifth character || to place hands in morph and drop into place when found reward is text and sound|| discover the colour in the painting by rubbing through with oil lamp cursor effect rewarded by text build-up|| Using colour images of porttraits watch them disolve into the painting when you place them, and be rewarded with finale of music and text. Follow with a send this page to your friend and or sign up page. | ||
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Revision as of 20:23, 16 October 2004
Action list
Dicky: Wiki page
Tim: Send CD with graphics,sound to Dicky, or attach zip to this page.
Tim: Construct movie with lamp light. Moving up/down/left/rigth slowly.
Daniel/Tim: Add changes to wiki regarding interaction rules, chosen effects etc..
Dicky: Skeleton
Schedule table
6-Oct | 7-Oct | 8-Oct | 9-Oct | 10-Oct | |||
Initial meeting | (dicky) wiki setup | ||||||
11-Oct | 12-Oct | 13-Oct | 14-Oct | 15-Oct | 16-Oct | 17-Oct | |
(tim) send gfx CD (tim) start making interaction rules |
(dicky) skeleton | ||||||
18-Oct | 19-Oct | 20-Oct | 21-Oct | 22-Oct | 23-Oct | 24-Oct | |
(dicky) skeleton with interaction rules | |||||||
25-Oct | 26-Oct | 27-Oct | 28-Oct | 29-Oct | 30-Oct | 31-Oct | |
(dicky,tim) first testing demo | |||||||
1-Nov | 2-Nov | 3-Nov | 4-Nov | 5-Nov | 6-Nov | 7-Nov | |
Timeline storybook
Original storyboard Texts Download graphics via new pages in heading table
1: Intro | 2: trace the lines | 3: light the lamp | 4: 5th person | 5: place the hands | 6: rub through | 7: portraits | |
effects | Slow fade effects | trace lines effect light trail effect build up images scene 2 above interaction field letters text shading in |
play with three lighting effects starlight (through window)/candlelight(in middle group people/oil lamp light (from position oillamp in later morphs) object is to play with intensity of each light source until optimum is found |
follow the sounds effect letterstext shading in build hands visual effect |
move hand sketch effect disolve hand sketch into painting effect build up images scene 6 above interaction field letters text shading in |
Effects not yet fully crystalised | Effects not yet fully crystalised Portrait dissolve effect?? Portrait choose effect?? letters text shading in |
graphics | Title graphics van gogh logo oil lamp movie sampled cursor |
morph (pic201-210) Placeholer candle placeholder stars placeholder oillamp |
morph (pic301-310) placeholder stars painting placehoder candle painting placeholder oillamp painting |
morph (pic401-410) heads identified in detail from morph visuals |
morph (pic501-510) Inset details of hands choose three to correspond with hand in morph |
morph (pic601-610) | morph (pic701-710) Insert portraits as |
story bord reference | |||||||
interaction rules | no interaction | user has to make every invisible light dot visible to complete scene scene auto completes after period of inactivity |
user plays with slider bars to alter light intensity scene auto completes after period of inactivity |
user follows highlighted heads in sequence scene auto completes after period of inactivity |
user discovers place for hand sketches scene auto completes after period of inactivity |
user plays with cursor and paints-in colour scene auto completes after period of inactivity |
to be decided scene auto completes after period of inactivity |
short description | Slow the user down into 1885 Slow fades between title pages in order slow fade into movie oil lamp movie oil lamp fades into cursor flame |
Discover the lines of the sketch and how they change with our actions with small cursor as lamp, follow the trail to discover more reward is text and sound with succesful completion of scene |
with small cursor as lamp, play with three lighting effects to discover dramatic oil lamp lighting |
play a musical game by following an ever longer sequence of notes, lighting up one head on the basic morph. then follow this with the cursor surprise effect is to introduce fifth character |
to place hands in morph and drop into place when found reward is text and sound | discover the colour in the painting by rubbing through with oil lamp cursor effect rewarded by text build-up | Using colour images of porttraits watch them disolve into the painting when you place them, and be rewarded with finale of music and text. Follow with a send this page to your friend and or sign up page. |