Difference between revisions of "Scenario 2- The power of the crowds"
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==2010 - 2015== | ==2010 - 2015== | ||
[[File:Innovation_tactics_in_2010.jpg|400px|right]]<u>Companies</u> | [[File:Innovation_tactics_in_2010.jpg|400px|right]]<u>Companies</u> discovered that they <b>cannot manage the idea generation process</b>. Plenty of surveys (McKinsey, IBM CEO) indicated that most companies believed that innovation performance would improve with a better pipeline of big ideas (57%), yet only a third of these managers thought they had a good balance between idea generation and effective execution. The ideas trap was alive and well! More and more companies realized that <b>gold ideas</b> upon which competitor capitalized,<b> were once in their baskets</b> also, but everybody inside their company was busy doing something else: tasks from their job description.<br><br> | ||
<u>Consumers</ | <u>Consumers</u> had ever changing desires, but slow in implementation and in gathering market data, <b>companies did not manage to satisfy all these desires</b>. | ||
At that time we were still ''playing'' with ever changing mobile gadgets and web tools: some supported efficient communication and made life more efficient, some failed to do so. Google Wave [http://en.wikipedia.org/wiki/Google_wave]- though it promised to become the ultimate collaboration tool, it <b>did not manage to make complexity simple</b>. | |||
<b>We are still in the search for a simpler life.</b> | <b>We are still in the search for a simpler life.</b> | ||
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==2025 - 2030== | ==2025 - 2030== | ||
, <u>consumers</u>, is stronger and stronger. They shout out their desires and the companies who want to have access to their pockets must be fast in fulfilling those wishes. <u>Companies</u>, small and big, know that alone, as standalone businesses, they cannot be fast enough. <br>[[File:Networks.jpg|600px]]<br> | |||
<i><b><font color="green">Old ways dye even faster than before =><br> | <i><b><font color="green">Old ways dye even faster than before =><br> | ||
companies need to learn to be FAST</font></b></i><br><br> | companies need to learn to be FAST</font></b></i><br><br> | ||
For these reason if ideas generation can be managed by each company the implementation part must be in a team. This is how the new corporation got born - which is a network of old corporations. In 2010 companies had issues with implementation inside their companies only (see 2010-2015), however nowadays companies must be fast in learning aggregated implementation of innovation. The winers are the ones who learn it the fastest. <br>[[file:Piranha_fish.jpg|150px|right]] | For these reason if ideas generation can be managed by each company the implementation part must be in a team. This is how the new corporation got born - which is a network of old corporations. In 2010 companies had issues with implementation inside their companies only (see 2010-2015), however nowadays companies must be fast in learning aggregated implementation of innovation. The winers are the ones who learn it the fastest. <br>[[file:Piranha_fish.jpg|150px|right]] | ||
Corporate ventures, partnership and open innovation are the main tools companies use to implement innovation. The Google 2010 innovation style is of no use for companies (20% of the time to generate new ideas). Employees need to spend time in implementing perfectly instead of creating new ideas. | Corporate ventures, partnership and open innovation are the main tools companies use to implement innovation. The Google 2010 innovation style is of no use for companies (20% of the time to generate new ideas). Employees need to spend time in implementing perfectly instead of creating new ideas. | ||
The business playground is very active - big networks (the new corporation model) play against <i> new born fast small networks.</i> Will the big sharks buy the small fishes? They would but the small guys are motivated and they learned the rules of the game are like piranha [http://en.wikipedia.org/wiki/Piranha]. <br> | The business playground is very active - big networks (the new corporation model) play against <i> new born fast small networks.</i> Will the big sharks buy the small fishes? They would but the small guys are motivated and they learned the rules of the game are like piranha [http://en.wikipedia.org/wiki/Piranha]. <br><br> | ||
For sure <b>consumers are the winners</b> in this scenario. On the reverse side however the need for speed creates <b> labour exploitation</b>. | For sure <b>consumers are the winners</b> in this scenario. On the reverse side however the need for speed creates <b> labour exploitation</b>. | ||
[[Future of Innovation Main Page]] | [[Future of Innovation Main Page]] |